How to Participate

  1. Form your own team from your dorm, fraternity, sorority, club, friends, etc.
  2. Attend a captains' meeting for the activity you are interested in and ask the team captains if they need more players.
  3. Come to the intramural office and we will help you get on a team.
  4. If it is an individual contest/tournament, sign the entry form that is appropriate for that sport by the respective deadline. Entry forms are located at the Clemente Center front desk or intramural office.
  5. Each participant must have a consent waiver form completed, signed, and on file in the intramural office before they can participate in any team or individual contest.
  6. A list of all team members must appear on the roster form for each sport by the respective due date.

Information & Schedules

All information and league schedules will be posted on the intramural sports web site. Schedules may be picked up from the intramural office.

General Rules and Regulations Eligibility

  1. All full-time (12 or more credit hours per semester) Florida Tech students are eligible to participate in the intramural sports program, provided an intramural consent form has been completed prior to participating.
  2. Any part-time Florida Tech student is eligible to participate in the intramural sports program, provided they meet the following criteria:
    • The student is pursuing a degree during the past year in which he or she is classified as a part-time student;
    • The student is enrolled in a course offered by the university to earn credit for graduation;
    • The student has received written approval from the director of intramurals; and
    • The student has completed an intramural consent form.
  3. All Florida Tech faculty and staff are eligible to participate, provided they meet the following criteria:
    • Are full-time employees, or if not, they must receive written approval from the director of intramurals; and
    • Complete an intramural consent form
  4. All participants are required to present a valid Florida Tech I.D. card to the official in charge before the start of each contest. NO I.D.! No Play!
  5. Members of a Florida Tech varsity or junior varsity squad are not eligible to participate in the corresponding intramural sport or its associate sport during the same calendar year in which they competed on the varsity team, with the following exceptions:
    • Women playing on the varsity basketball team will be allowed to play in the men's A league only, and only two varsity players will be allowed to play on any one team;
    • Women playing for the varsity volleyball team will be allowed to play in the men's A league only, and only two varsity players will be allowed to play on any one team; and
    • Women playing for the varsity softball team will be allowed to play in the men's A league only, and only two varsity players will be allowed to play on any one team.
    • Women playing for the varsity soccer team will be allowed to play in the men's A league only and only two players will be allowed to play on any one team.
  6. Any person who is redshirt in a particular sport and has been practicing with the team is not eligible to participate in the corresponding sport.
  7. Past or present participation as a professional will make the person ineligible for that sport or its associated sport.
  8. A team shall be credited with an automatic loss for any contest in which an ineligible player participates.
  9. No player may participate on more than one team in the same sport with the exception-A player who participates in a men's or women's league may also participate in the coed league for that same sport.
  10. The intramural department reserves the right to disqualify, from participation, any person acting in disregard of any intramural policy.

Forfeits

  1. A team will forfeit all contests in which it uses an ineligible player. The ineligible player will be disqualified from further participation in that sport for the remainder of the season.
  2. A regularly scheduled contest will result in a forfeit loss if a team fails to field the appropriate amount of members within 5 minutes after the scheduled starting time.
  3. If either team fails to field the appropriate amount of members within 5 minutes after the scheduled starting time, then both teams will receive a forfeit loss.
  4. There will be a limit of two forfeits that a team can receive before they forfeit out of the league.

Sportsmanship

  1. Each team will receive a sportsmanship rating from each official at the conclusion of each contest. The scale will be-A-4, B-3, C-2, D-1, E-0.
  2. Each team must maintain a C (2.0) average throughout the season to make the playoffs.
  3. Each team in the playoffs must maintain a C (2.0) average throughout the playoffs to qualify for the next round of play.
  4. If a player is ejected from a game, the team cannot receive higher than a D-1 rating.
  5. The intramural office will use professional discretion in all ratings.

Conduct

A team is responsible for the actions of individual members, the team as a whole and the spectators directly related to the team.

Policy Governing Conduct

  1. Any individual addressing an official in an unsportsman-like manner will be assessed an unsportsman-like penalty. If done a second time, he/she will be ejected from that game and the following game.
    NOTE: If the official in judgment feels that the unsportsman-like conduct of said individual is too severe, the official can eject him or her from the game without a warning.
  2. Shoving or striking an official will result in suspension from all intramural sports for an entire year.
  3. If the instigator of a fight can be identified, he or she will be suspended from further participation in that sport.
  4. Alcohol is prohibited during any intramural activity or in/on any intramural or athletic facility. All violators will be banned from further use of the facilities and from intramural play.

Reinstatement Procedures

Any player, coach or spectator who is ejected from an intramural contest is automatically suspended from all intramural activity until official reinstatement.

  1. To be reinstated, one needs to meet with the Intramural Director as soon as possible following the ejection.
  2. The period of suspension for each person who is suspended from all intramurals shall be determined by the Intramural Director. The minimum suspension for any ejection is two games.
  3. No individual will be reinstated prior to a personal visit with the Intramural Director.
  4. Intramural Suspension-The individual may not participate in any informal activity, whether it be a team sport, individual event, or a special event until the suspension is lifted.

Game Protest

Protests will not be considered if they are based on a decision involving the accuracy of judgment on the part of an official.

Protest Procedure

  1. The team captain ONLY, must notify the game official that the game is being played under protest immediately following a discrepancy.
  2. The team captain should insist that the officials indicate notification of protest on the official score sheet. Notification of score, time, inning, down, etc., should be recorded before play resumes.
  3. The team captain must notify the Intramural Director in writing, on the proper protest form, within 24 hours of the protest. (If the game is played on the weekend, the notification must be in by the following Monday before 4 p.m.)
  4. The protest will not be accepted if the team captain fails to notify the Intramural Director within the prescribed time.
  5. The Intramural Director and selected staff will rule on all protests.

Rescheduling Contests

Requests for rescheduling contests must be made in the following manner:

  1. The team captain wishing to reschedule a contest must do so in writing on the proper form and hand it to the intramural director at least 72 hours in advance of the game in question.
  2. The director and staff will make the final decision concerning approval of the request.
  3. When the intramural department makes its decision, all parties in question will be notified.
  4. The intramural department may reschedule a contest if circumstances warrant such action.

Referral Policy for Intramural Activity Injuries

All injuries occurring during Intramural activities should be reported in the following manner:

  1. Report any injury to the Intramural supervisor and/or official in charge, he/she will in turn complete an accident report. Florida Tech's security department will be contacted for additional assistance. This needs to be done at the time of the injury and regardless of the severity of the injury.
  2. To the health center for action, at which time a doctor or person in charge
    • will provide medical advice,
    • provide the injured with a recommended list of specialists that work closely with Florida Tech and
    • file a claim report with the appropriate insurance.
  3. If the health center is closed, Florida Tech security will be contacted to provide transportation assistance for the injured and/or to provide the student with a list of physicians who work closely with Florida Tech.